Solitaire and Nuclear War

10371641_sMy new goal is to be a butterfly. Not in the I’ve just metamorphosed from a caterpillar sense, although I think that’s a nice idea, too, but more in the a-butterfly-flaps-its-wings-in-North-Carolina-and-then-the-world-changes for the better kind of way.

Yes, one reason is that I do feel small and powerless these days, like I’m no match for the storms around me. And part of it is that I am more concerned about man-made catastrophes than I’ve ever been in my adult life. But much of it, really, is that I’ve been playing a lot of solitaire lately.

3I had no idea that is was such a fascinating game. My favorite part of it is how one little decision, like whether to put this king at the top of the stack instead of that one, can make all the difference as to whether you win or lose even though both moves were equally logical based on what you knew at the time. But, thanks to the fact that I play on a computer with an unlimited “Undo Move” feature, I’ve played many of my games two, four, or even eight different ways. I’m fascinated by how one series of more or less reasonable decisions yields a totally different outcome than another. And the problem is that while you are making the choices, you have no idea that you are locking in victory or disaster.

And  then there’s what happens if you make a couple of stupid decisions, or outright mistakes, mixed in with a fair number of those okay choices.

I’m thinking about how wars start and how peace is made, how markets crash or don’t, how criminal activity succeeds or is uncovered, and how alliances are forged or broken. How many if-that-little-thing-hadn’t-happened components are there to any major world event? I’m thinking there are a lot of them, most of which we never know.

5We are all basically playing solitaire, aren’t we? We get up every day and do the best we can trying not to make a mistake while hoping that our random choices don’t paint us into some corner where we find ourselves saying if only …..

Because we all know that life doesn’t have an “Undo Move” button, and it probably should.

(For more thoughts on Solitaire and life, see Mindless entertainment?)

 

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